I don't limit my storytelling to a single medium.
My journey started with a passion for narrative fiction — writing novels and drawing comics. To bring those worlds to life, I taught myself animation, which naturally became the gateway to game development.
Today, my work sits at the intersection of pure engineering and creative world-building. Every script I write informs a game mechanic; every system I engineer supports a deeper piece of lore.
The throughline is the world. The medium is whatever the world asks for next.